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From: kazannts
Subject: World of Tanks Xbox
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@ mcwalnut - 24.01.16 - 06:16pm
It's mild difference that you wouldn't notice unless actually looking for them.

PS4 had the advantage of more foliage and scenery things such as rocks and such in certain maps where it's missing on the xbox one due to them being tied to the xbox 360 version so they can't place things in the maps that won't show in the 360 version, else you would be getting shot through a rock on xbox one and such.

Honestly, the 360 is holding the xbox one version back.

PS4 also has a smoother frame rate as reported by digital foundry, holding the 30fps mark with very rare drops to 28 fps. The same tests were done on xbox one and it had drops to 24 fps as a low and averaged 27 fps.. Again, not noticeable though.

Have you played on ps4? We have a console exclusive map called scorpion pass. It's the largest map ever created in WoT and it's a really solid map. Many routes, many choke points etc.
Wrong. The two SEPERATE versions of WoT on 360 and Xb1 allow players on both machines to be in the same match, however, theres a large difference graphically.

Neither group of playes have any advantage when I comes to view distance but what they see when playing is very different graphically.

If you'd bothered to read about the 2 versions of the game you would know that and would also be aware of the amount of work the developers did to get 2 versions of the game to work together.
25.01.16 - 03:32pm
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