! You are not logged in to Prodigits. Please register or login.

am3 - Page 7/7

Subject: am3
« <
jyeetkak 11.02.10 - 06:05am
your gpu has its own shader units it dont need the cpu for its calculations it can do it by itself. thats what dx is suppose to assist with. thats what physx helps with aswell. most games thank god run according to the api and the gpu and cpu without bottle necking but a couple of games the newest hardware struggle with. So tell me what api did those monkeys use who designed that game * +

jyeetkak 11.02.10 - 06:09am
not dx if they used dx then the cpu didnt have to run a 100mph then your gpu spitting at 300 fps did the work. its not bandwith or hardware issues its a simple fact of s**tty software design causing the bottlenecks. * +

jay.mack 11.02.10 - 06:50am
i guess you read more about pc's than actualy experiance the hardware. i have all of 1 game that i cant max out and thats a port. gta4 and yes its a s**te port, but cod4 is written for dx9 and patched to dx10 this is the reason it bottleknecks. i have dirt 2 and get 60fps maxed out ultra settings, stalker cop patched to dx11 gets 45fps at 2.67, im gona run it now as i have turned on my oc and see * +

jay.mack 11.02.10 - 06:50am
what the difference is. * +

jay.mack 11.02.10 - 07:31am
exactly 7fps average, at 3.5ghz *

« <

Quick reply:

+ refresh
+ go to page 1-7
+ my page
+ functions
3 search
4 submit a reply
6 first page
+ bookmark
8 Tech&Computers Forum
9 Forum Index

Custom Search