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**Official Killzone 3 Thread** - Page 39/40

Subject: **Official Killzone 3 Thread**
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play.con 15.03.11 - 10:13pm
Sounds like I'm slating it lol mostly minor niggles, but the hit detection killed it... Behind cover, clear shots and your bullets stick to invisible walls. Happened once too often, sold it before it wound me up. Map design is a question of taste I guess. I just found everyone running to the same spot in every match. * +

bosshogg 15.03.11 - 10:39pm
Map design is great, I agree though.... Everyone ends up in the same chokepoints, more so than any other fps, I have no idea why? But I like to exploit it lol! I do like the match length. Most times though people ignore the objective and head fir the same chokepoints again which I won't complain about. The variety in classes make this game anyway. * +

xvansx 16.03.11 - 03:33am
If everyone that's been playing kz3 was playing bfbc2 and we all had headsets we would own. The reason I can't get into any other fps is because each game is so different on bfbc2 because of the destructable environments and the different tactics the other team uses. * +

play.con 30.03.11 - 05:45pm
19.85 at ShopTo.net... faint soon dropped. * +

lovelite 30.03.11 - 06:05pm
gone down like the titanic. * +

samco 30.03.11 - 08:02pm
must sit down with this a evning tea and try 2 finish it * +

ash12201 8.02.12 - 08:31pm
bump add me mrloverman2012 * +

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