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Pokemon - The RPG - Page 1/4

Subject: Pokemon - The RPG
Replies: 22 Views: 851
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j.s.1983 14.02.11 - 09:44am
IVs: Each Pokemon starts with a random amount of these, and these determine the final stats you have. You get a maximum of 31 in each of the different stats. * +

j.s.1983 14.02.11 - 09:44am
EVs: Each Pokemon you defeat earns EVs or ''Effort Values'', each monster is worth 1, 2 or 3 points in one of the 6 stats. You can put a maximum of 255 points in a stat, but each Pokemon can gain 510 points in total. * +

j.s.1983 14.02.11 - 09:44am
Natures: Each Pokemon is given one of 25 natures at random. These dictate which stats will be inceased when you level up. 1 stat will increase by about 10percent more than normal, and one stat by 10percent less. * +

j.s.1983 14.02.11 - 09:44am
Abilities: There are over 150 of these. These can change the way a Pokemon battles, or if it will hurt an enemy just by touching it and even more. Some Pokemon can be born with a choice of 2 or 3 abilities, which it gains at random. * +

yoji 14.02.11 - 09:45am
Oblivion is the rpg fit * +

adeeb222 14.02.11 - 09:46am
for which console is it * +

j.s.1983 14.02.11 - 09:47am
All these points prove that Pokemon is one of the most RPGs and those writing it off as a kids game arent skilled enough to master the intricacies of the game * +

sbusisom 14.02.11 - 10:17am
u cn raise 1 pokeman and complete the game and defeat all trainers with 1 pokeeman * +

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